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Creating Wooden Joints for Automata Figures – Dug’s Tips 8

June 22, 2012 by · 12 Comments 

A wooden knee joint that only moves on one axis and within a limited range of motionCreating Wooden Joints for Automata Figures

Often an automaton figure without jointed arms and legs will work just fine. But, if you want to create a character pedaling a bicycle, those knees will need to bend! To depict a realistic human motion, it is helpful if the figure’s joints only bend the way real humans bend. Joints that only move in the correct way give you more options for providing the necessary input motion also. This, in turn, creates a greater range of resulting motions from which to choose. In this article, we will create a basic wooden knee joint that is easy to make and has dozens of uses.
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